Squirmy Puzzle

A wriggly little puzzle game.

Drag wriggly seaweed pieces back into place before the timer runs out, while fish drift quietly through the background. A small puzzle game for iPhone and iPad.

Download on the App Store

Drag & drop

Pull each scattered piece back into formation. Figure out which pieces belong together by the way they wriggle, and reassemble the seaweed anywhere on the screen.

Beat the clock

A countdown turns each level into a brisk brain warm-up. Peek at the solved layout if you need a nudge — the timer pauses while you look.

Helpful nudges

Optional per-piece outlines turn on assist mode without giving the puzzle away. Stuck is supposed to be a brief feeling, not a wall.

Reassemble the seaweed

Every level is one short underwater animation, broken into pieces that keep wriggling softly under your finger as you drag them around. Each piece is a fragment of the same looping motion; work out which ones belong together by how they move, and slide them into the right relationship anywhere on the screen.

Gameplay — pieces of an animated seaweed scattered on the grid

Five levels, gently harder

Start with a two-piece tutorial; finish with a fourteen-piece tangle of seaweed. New levels unlock as you finish the previous one, so the difficulty builds one step at a time.

Level complete screen with stars and a Next button

Built-in nudges when you're stuck

Toggle a grid or per-piece outlines from settings, or hold the eye button to peek at the solved layout for a few seconds — the timer pauses while you look. Stuck is supposed to be a brief feeling, not a wall.

Settings screen with audio, assist, and help sections

How it works

Pick a level, watch the assembled seaweed wriggle for a moment, then the pieces scatter and the timer starts. Drag each piece toward where you think it belongs based on the way it moves. When the whole seaweed lines up the way it should, you've solved it. Quick games, no accounts, no IAP, no ads, no nagging — just the puzzle.

Twelve years later

Squirmy Puzzle first shipped in 2014 — my very first iOS app, built in Objective-C with SpriteKit and a Storyboard. Twelve years later I wanted room to keep building on it, so I rewrote it from scratch in Swift, with a SwiftUI shell wrapped around the original gameplay. Same wriggly seaweed, fresh foundations underneath — and a clear path for what comes next.

Frequently asked

Does it work on iPad?
Yes. Squirmy Puzzle is universal — same game on iPhone and iPad, in landscape.
Does it need an internet connection?
No. The whole game runs offline.
Are there ads or in-app purchases?
None. Squirmy Puzzle is free, with no ads, no in-app purchases, no leaderboards, no nagging — just the puzzle.

Privacy

Squirmy Puzzle keeps your progress on your device. The only thing it sends out is anonymous, aggregated product-interaction telemetry (via TelemetryDeck) — never personal data, never tied to an identifier. Full details in the Privacy Policy.

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